Building the strongest knight on the server can be a daunting task, especially at the beginning of the server life. As a amateur knight, both archers and mages kill you pretty easily before level 50. In this guide, we will give you some detailed guidelines on how to build your knight, and what to expect out of your knight characters. If you have found this guide helpful, please check out the rest of our Wartune guides.
If you have any additional thoughts or comments about this guide, please let us know by leaving your valuable comments here.
Wartune Knight Introduction
As a knight, your natural character advantage lies in your defenses and health points. If your goal is to deal high damage, you should choose an Wartune archer instead. Because how the game is designed, your defenses and health points will not be significant until later stages when you have both the stats and skills.
You will function as a tank in the majority of the situations placed in the front of the team formation. You will take some of the initial damages to take the pressure off your teammates, while your Wartune teammate archer and mages unleash their attacks. Thus, it is essential for you to build both of your defenses, health, while maintaining a healthy physical attack value to have decent damage output. We will go over equipment stats selection, how to socket gems, equip Astrals, and select the skills for your knight.
Natural Equipment Stats
Before we go into details about the equipment, we will make the following comments first. Your primary goal is to obtain the purple gears either through Arena, the Wartune Crypt, or the Multiplayer dungeon. Do not even think about using or upgrading gears lower than the purple because that is a waste of your valuable Wartune Gold.
Your Wartune gears come with default equipment stats and enchanted stats that are random. Your job is to refine the stats into the ones that you want for your Wartune knight build. We have ordered the different stats in the order of importance.
Defense is especially important for the added stats because they improve both your PDEF and MDEF. Power comes before PATK because Power also boosts your PDEF a little bit. The rest are pretty interchangeable with the exception of MDEF, MDEF will primarily help you get through the Wartune crypt.
Defense
Power
PATK
Health or Block (I personally like to have higher block)
(Optional) MDEF
Wartune Knight Gemming Guidelines
To slot more than 1 gem into the equipment, you will need socketing tools which are mainly obtained through the Wartune Cash shop. With the exception that certain equipment come with two gem slots such as purple weapons. If you do not plan on spending real money on socketing tools, you can either gem your Wartune knight gears with either PATK or HP. However, if you are buying the socketing tools, gem your knight gears based on these three, you can also purchase gems to help you get higher level gems faster.
PATK > HP > MDEF for Crypt or Block for PvP
How to Best Use Astral for Knights
As a knight, you need to build upon your primary strength which is the ability to heal upon block. Thus, you will equip Wartune astrals accordingly to help you take additional damage in battles. These are the four primary Wartune astrals that you need to equip on your Wartune knight build. Regardless to say, you should aim to get Orange astrals to complete your knight’s astral build, if not you can use lower ranked astrals such as blue and purple.
I will not list out the name of these astrals because you just have to use the strongest highest ranked of these qualities.
Build before level 50+
PATK
PDEF, MDEF
Potentially critical or damage decrease.
Level 50+ Build
PATK
Damage Decrease by % (decrease damage by points pre level 30)
(Recommended) 100% damage dodge (Enigma or Reaper’s Eye)
Block
Health gain per attack by % (use by points until you deal enough damage to gain more than points)
(Optional) MDEF for crypt level 50+
If your level is high enough for additional astral slots, you can consider using other secondary astrals such as critical related, or DEF related depending on the combat situation.
Thoughts on Troops
As a knight in Wartune, you can really either go for Angel or Knight for your Wartune troops. It depends on your primary focus, if you are heavier in the tanking and defensive aspect, you can go for Knight for the extra damage output or angel to make you an even unpenetrable wall of defense.
However, if you are heavier on the attacking aspect of being a Wartune knight build, just go for knights because their higher damage output can boost your DPS higher.
Wartune Knight Skill Build
The skill build for knights are pretty straight forward. Because the points are limited with skills required. Just simply go get level 1 of Dephic Destroyer and Enhanced Delphic destroyer. Then put the points into the defensive passive on another tree.
The reason being is that because your Wartune skill points for knight is very limited. Going for the damage tree earlier on in your knight build can help you have higher damage output against bosses.
Wartune Knight Skill List
A complete list table of the knight skills are listed below:
Search: Skill
Name Level
Requirement Prereq Effect Rage
Cost/
CD Time QTE
Bonus
Slasher
Level 1 1 None 102% +15 Damage
Rage +5 0
5 sec
Slasher
Level 2 14 None 104% +35 Damage
Rage +5 0
5 sec
Slasher
Level 3 24 None 106% +55 Damage
Rage +5 0
5 sec
Slasher
Level 4 34 None 110% +95 Damage
Rage +5 0
5 sec
Slasher
Level 5 44 None 132% +205 Damage
Rage +5 0
5 sec
Ultimate Slasher
Level 1 5 Slasher
Level 1 120% + 50 Damage
Least HP% Enemy 10
5 sec
Ultimate Slasher
Level 2 16 Slasher
Level 2 125% + 100 Damage
Least HP% Enemy 10
5 sec +25% Damage
Ultimate Slasher
Level 3 26 Slasher
Level 3 130% + 150 Damage
Least HP% Enemy 10
5 sec +25% Damage
Ultimate Slasher
Level 4 36 Slasher
Level 4 135% + 200 Damage
Least HP% Enemy 10
5 sec +25% Damage
Ultimate Slasher
Level 5 46 Slasher
Level 5 150% + 300 Damage
Least HP% Enemy 10
5 sec +25% Damage
Delphic Destroyer
Level 1 10 Ultimate Slasher
Level 1 300% + 432 Damage 80
60 sec
Delphic Destroyer
Level 2 30 Ultimate Slasher
Level 3 320% + 505 Damage 80
60 sec +25% Damage
Delphic Destroyer
Level 3 46 Ultimate Slasher
Level 5 340% + 560 Damage 80
60 sec +25% Damage
Whirlwind
Level 1 20 Delphic Destroyer
Level 1 80% + 200 Damage - 20% 50
30 sec
Whirlwind
Level 2 30 Delphic Destroyer
Level 1 85% + 250 Damage - 25% 50
30 sec +25% Damage
Whirlwind
Level 3 40 Delphic Destroyer
Level 2 90% + 300 Damage - 30% 50
30 sec +25% Damage
Whirlwind
Level 4 50 Delphic Destroyer
Level 3 95% + 800 Damage - 35% 50
30 sec +25% Damage
Heart of Rage
Level 1 7 None +5 Rage after move Passive
Heart of Rage
Level 2 26 None +10 Rage after move Passive
Combat Master
Level 1 14 Heart of Rage
Level 1 PATK +5% Passive
Combat Master
Level 2 26 Heart of Rage
Level 2 PATK +10% Passive
Combat Master
Level 3 32 Heart of Rage
Level 2 PATK +15% Passive
Intercept
Level 1 22 Combat Master
Level 2 400 Damage
Reduce Enemy 30 Rage 25
60 sec
Intercept
Level 2 34 Combat Master
Level 3 1500 Damage
Reduce Enemy 40 Rage 25
60 sec -10 Rage
Intercept
Level 3 44 Combat Master
Level 3 3000 Damage
Reduce Enemy 40 Rage 25
60 sec -10 Rage
Enhanced Delphic Destroyer
Level 1 24 Intercept lvl 1
Whirldwind lvl 1 378% + 630 Damage
30% chance gain 30 Rage 100
60 sec
Enhanced Delphic Destroyer
Level 2 44 Intercept lvl 2
Whirldwind lvl 3 405% + 768 Damage
30% chance gain 30 Rage 100
60 sec +25% Damage
Agoran Shield
Level 1 12 None Shield absorb 20% max HP
Last 3 Turns 30
60 sec
Agoran Shield
Level 2 30 None Shield absorb 20% max HP
Last 4 Turns 30
60 sec +500 Shield
Agoran Shield
Level 3 42 None Shield absorb 20% max HP
Last 5 Turns 30
60 sec +800 Shield
Shadow Thrasher
Level 1 20 Agoran Shield
Level 1 162%+130 Damage 35
12 sec
Shadow Thrasher
Level 2 32 Agoran Shield
Level 2 169%+195 Damage 35
12 sec 60 Bleed 5 rounds
Max stack 5 times
Shadow Thrasher
Level 3 38 Agoran Shield
Level 2 175%+260 Damage 35
12 sec 90 Bleed 5 rounds
Max stack 5 times
Shadow Thrasher
Level 4 48 Agoran Shield
Level 3 195%+390 Damage 35
12 sec 120 Bleed 5 rounds
Max stack 5 times
Tenacity
Level 1 36 Shadow Thrasher
Level 2 -3% Damage received
-1% Crit Receive Chance Passive
Tenacity
Level 2 46 Shadow Thrasher
Level 3 -5% Damage received
-5% Crit Receive Chance Passive
Tenacity
Level 3 56 Shadow Thrasher
Level 4 -7% Damage received
-5% Crit Receive Chance Passive
Divine Blessing
Level 1 6 None PDEF +10%
HP +10%
Heal Received +10% Passive
Divine Blessing
Level 2 18 None PDEF +20%
HP +20%
Heal Received +20% Passive
Enhanced Block
Level 1 20 Divine Blessing
Level 1 On Block 50% chance
Health +4% Passive
Enhanced Block
Level 2 40 Divine Blessing
Level 2 On Block 100% chance
Health +4% Passive
Reverse Damage
Level 1 22 Enhanced Block
Level 1 Reflect 200 damage
Last 10 turns 30
60 sec
Reverse Damage
Level 2 40 Enhanced Block
Level 2 Reflect 500 damage
Last 10 turns 30
60 sec +25% Damage
Reverse Damage
Level 3 50 Enhanced Block
Level 3 Reflect 800 damage
Last 10 turns 30
60 sec +25% Damage
Apollo's Shield
Level 1 44 Tenacity lvl 2
Reverse Damage lvl 1
Team receive 20% less damage
Last 3 turns 45
60 sec
Apollo's Shield
Level 2 54 Tenacity lvl 3
Reverse Damage lvl 3 Team receive 25% less damage
Last 3 turns 45
60 sec 1 Additional Turn
If you have any additional thoughts or comments about this guide, please let us know by leaving your valuable comments here.
Wartune Knight Introduction
As a knight, your natural character advantage lies in your defenses and health points. If your goal is to deal high damage, you should choose an Wartune archer instead. Because how the game is designed, your defenses and health points will not be significant until later stages when you have both the stats and skills.
You will function as a tank in the majority of the situations placed in the front of the team formation. You will take some of the initial damages to take the pressure off your teammates, while your Wartune teammate archer and mages unleash their attacks. Thus, it is essential for you to build both of your defenses, health, while maintaining a healthy physical attack value to have decent damage output. We will go over equipment stats selection, how to socket gems, equip Astrals, and select the skills for your knight.
Natural Equipment Stats
Before we go into details about the equipment, we will make the following comments first. Your primary goal is to obtain the purple gears either through Arena, the Wartune Crypt, or the Multiplayer dungeon. Do not even think about using or upgrading gears lower than the purple because that is a waste of your valuable Wartune Gold.
Your Wartune gears come with default equipment stats and enchanted stats that are random. Your job is to refine the stats into the ones that you want for your Wartune knight build. We have ordered the different stats in the order of importance.
Defense is especially important for the added stats because they improve both your PDEF and MDEF. Power comes before PATK because Power also boosts your PDEF a little bit. The rest are pretty interchangeable with the exception of MDEF, MDEF will primarily help you get through the Wartune crypt.
Defense
Power
PATK
Health or Block (I personally like to have higher block)
(Optional) MDEF
Wartune Knight Gemming Guidelines
To slot more than 1 gem into the equipment, you will need socketing tools which are mainly obtained through the Wartune Cash shop. With the exception that certain equipment come with two gem slots such as purple weapons. If you do not plan on spending real money on socketing tools, you can either gem your Wartune knight gears with either PATK or HP. However, if you are buying the socketing tools, gem your knight gears based on these three, you can also purchase gems to help you get higher level gems faster.
PATK > HP > MDEF for Crypt or Block for PvP
How to Best Use Astral for Knights
As a knight, you need to build upon your primary strength which is the ability to heal upon block. Thus, you will equip Wartune astrals accordingly to help you take additional damage in battles. These are the four primary Wartune astrals that you need to equip on your Wartune knight build. Regardless to say, you should aim to get Orange astrals to complete your knight’s astral build, if not you can use lower ranked astrals such as blue and purple.
I will not list out the name of these astrals because you just have to use the strongest highest ranked of these qualities.
Build before level 50+
PATK
PDEF, MDEF
Potentially critical or damage decrease.
Level 50+ Build
PATK
Damage Decrease by % (decrease damage by points pre level 30)
(Recommended) 100% damage dodge (Enigma or Reaper’s Eye)
Block
Health gain per attack by % (use by points until you deal enough damage to gain more than points)
(Optional) MDEF for crypt level 50+
If your level is high enough for additional astral slots, you can consider using other secondary astrals such as critical related, or DEF related depending on the combat situation.
Thoughts on Troops
As a knight in Wartune, you can really either go for Angel or Knight for your Wartune troops. It depends on your primary focus, if you are heavier in the tanking and defensive aspect, you can go for Knight for the extra damage output or angel to make you an even unpenetrable wall of defense.
However, if you are heavier on the attacking aspect of being a Wartune knight build, just go for knights because their higher damage output can boost your DPS higher.
Wartune Knight Skill Build
The skill build for knights are pretty straight forward. Because the points are limited with skills required. Just simply go get level 1 of Dephic Destroyer and Enhanced Delphic destroyer. Then put the points into the defensive passive on another tree.
The reason being is that because your Wartune skill points for knight is very limited. Going for the damage tree earlier on in your knight build can help you have higher damage output against bosses.
Wartune Knight Skill List
A complete list table of the knight skills are listed below:
Search: Skill
Name Level
Requirement Prereq Effect Rage
Cost/
CD Time QTE
Bonus
Slasher
Level 1 1 None 102% +15 Damage
Rage +5 0
5 sec
Slasher
Level 2 14 None 104% +35 Damage
Rage +5 0
5 sec
Slasher
Level 3 24 None 106% +55 Damage
Rage +5 0
5 sec
Slasher
Level 4 34 None 110% +95 Damage
Rage +5 0
5 sec
Slasher
Level 5 44 None 132% +205 Damage
Rage +5 0
5 sec
Ultimate Slasher
Level 1 5 Slasher
Level 1 120% + 50 Damage
Least HP% Enemy 10
5 sec
Ultimate Slasher
Level 2 16 Slasher
Level 2 125% + 100 Damage
Least HP% Enemy 10
5 sec +25% Damage
Ultimate Slasher
Level 3 26 Slasher
Level 3 130% + 150 Damage
Least HP% Enemy 10
5 sec +25% Damage
Ultimate Slasher
Level 4 36 Slasher
Level 4 135% + 200 Damage
Least HP% Enemy 10
5 sec +25% Damage
Ultimate Slasher
Level 5 46 Slasher
Level 5 150% + 300 Damage
Least HP% Enemy 10
5 sec +25% Damage
Delphic Destroyer
Level 1 10 Ultimate Slasher
Level 1 300% + 432 Damage 80
60 sec
Delphic Destroyer
Level 2 30 Ultimate Slasher
Level 3 320% + 505 Damage 80
60 sec +25% Damage
Delphic Destroyer
Level 3 46 Ultimate Slasher
Level 5 340% + 560 Damage 80
60 sec +25% Damage
Whirlwind
Level 1 20 Delphic Destroyer
Level 1 80% + 200 Damage - 20% 50
30 sec
Whirlwind
Level 2 30 Delphic Destroyer
Level 1 85% + 250 Damage - 25% 50
30 sec +25% Damage
Whirlwind
Level 3 40 Delphic Destroyer
Level 2 90% + 300 Damage - 30% 50
30 sec +25% Damage
Whirlwind
Level 4 50 Delphic Destroyer
Level 3 95% + 800 Damage - 35% 50
30 sec +25% Damage
Heart of Rage
Level 1 7 None +5 Rage after move Passive
Heart of Rage
Level 2 26 None +10 Rage after move Passive
Combat Master
Level 1 14 Heart of Rage
Level 1 PATK +5% Passive
Combat Master
Level 2 26 Heart of Rage
Level 2 PATK +10% Passive
Combat Master
Level 3 32 Heart of Rage
Level 2 PATK +15% Passive
Intercept
Level 1 22 Combat Master
Level 2 400 Damage
Reduce Enemy 30 Rage 25
60 sec
Intercept
Level 2 34 Combat Master
Level 3 1500 Damage
Reduce Enemy 40 Rage 25
60 sec -10 Rage
Intercept
Level 3 44 Combat Master
Level 3 3000 Damage
Reduce Enemy 40 Rage 25
60 sec -10 Rage
Enhanced Delphic Destroyer
Level 1 24 Intercept lvl 1
Whirldwind lvl 1 378% + 630 Damage
30% chance gain 30 Rage 100
60 sec
Enhanced Delphic Destroyer
Level 2 44 Intercept lvl 2
Whirldwind lvl 3 405% + 768 Damage
30% chance gain 30 Rage 100
60 sec +25% Damage
Agoran Shield
Level 1 12 None Shield absorb 20% max HP
Last 3 Turns 30
60 sec
Agoran Shield
Level 2 30 None Shield absorb 20% max HP
Last 4 Turns 30
60 sec +500 Shield
Agoran Shield
Level 3 42 None Shield absorb 20% max HP
Last 5 Turns 30
60 sec +800 Shield
Shadow Thrasher
Level 1 20 Agoran Shield
Level 1 162%+130 Damage 35
12 sec
Shadow Thrasher
Level 2 32 Agoran Shield
Level 2 169%+195 Damage 35
12 sec 60 Bleed 5 rounds
Max stack 5 times
Shadow Thrasher
Level 3 38 Agoran Shield
Level 2 175%+260 Damage 35
12 sec 90 Bleed 5 rounds
Max stack 5 times
Shadow Thrasher
Level 4 48 Agoran Shield
Level 3 195%+390 Damage 35
12 sec 120 Bleed 5 rounds
Max stack 5 times
Tenacity
Level 1 36 Shadow Thrasher
Level 2 -3% Damage received
-1% Crit Receive Chance Passive
Tenacity
Level 2 46 Shadow Thrasher
Level 3 -5% Damage received
-5% Crit Receive Chance Passive
Tenacity
Level 3 56 Shadow Thrasher
Level 4 -7% Damage received
-5% Crit Receive Chance Passive
Divine Blessing
Level 1 6 None PDEF +10%
HP +10%
Heal Received +10% Passive
Divine Blessing
Level 2 18 None PDEF +20%
HP +20%
Heal Received +20% Passive
Enhanced Block
Level 1 20 Divine Blessing
Level 1 On Block 50% chance
Health +4% Passive
Enhanced Block
Level 2 40 Divine Blessing
Level 2 On Block 100% chance
Health +4% Passive
Reverse Damage
Level 1 22 Enhanced Block
Level 1 Reflect 200 damage
Last 10 turns 30
60 sec
Reverse Damage
Level 2 40 Enhanced Block
Level 2 Reflect 500 damage
Last 10 turns 30
60 sec +25% Damage
Reverse Damage
Level 3 50 Enhanced Block
Level 3 Reflect 800 damage
Last 10 turns 30
60 sec +25% Damage
Apollo's Shield
Level 1 44 Tenacity lvl 2
Reverse Damage lvl 1
Team receive 20% less damage
Last 3 turns 45
60 sec
Apollo's Shield
Level 2 54 Tenacity lvl 3
Reverse Damage lvl 3 Team receive 25% less damage
Last 3 turns 45
60 sec 1 Additional Turn